Planning of in game characters and their jobs complete

November 30, 2016 7:32 am

Started a basic blog, still have to create a theme for it, so for now we will be using default 2016. Thought it would be cool to share my thoughts with you guys as we develop the game at an extremly fast pace!

I spent most the evening finishing planning the characters, their names, spawn points, locations, work locations.

I also nailed out the final planning of the map layout, we should be getting designs for the map this week as well. We are hoping we can make the map about 10 times the size of SDV. Just more space to run around, collect things, mind minerals, and fight annoying bugs!


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